Changes

Np1sec

450 bytes added, 3 years ago
/* Confirmed Participant */
=====Confirmed Participant=====
If the received message does not have a session id, then it This state is a JOIN_REQUEST and can be handled by indicated as follows in the current session's finite state machine.implementation of (n+1)sec:
user_in_room_state == CURRENT_USER * If the received message has a session id and the participant has constructed a session corresponding to that message. Then the FSM treats the message. * If the received message has a session id, but the confirmed participant does not have a session is not part of the session then the participant will ignore the message, unless the message is of PARTICIPANT_INFO. (The participant  * If the received message is - in this case - leaving of PARTICIPANT_INFO for which user doesn't have corresponding session or then the FSM of next_in_activation_line will treat the session. * If the received message does not have a session id, then it is a JOIN_REQUEST then the FSM of next_in_activation_line will treat the session).
=====Finite State Table=====