Changes
Np1sec
,/* Joiner */
If the message has a session id of a session that the user is part of, then message handling is governed by the finite state machine table described below. Otherwise, the messages should be handled as follows:
user_in_room_state == JOINING * Messages without session id (including JOIN_REQUEST):The Joiner , user in "JOINIG" state will ignores all messages without session id.
If the message has session id corresponding to a session that the joiner already constructed (and is in process of joining, i.e. is not DEAD), then the session FSM will deal with the message.
If the message has a session id - of wich which the joiner is has not a party constructed - the joiner will react as follows:
=====Confirmed Participant=====